Pureref
Author: n | 2025-04-23
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PureRef -PureRef( ) v2.0.0-
Contents OverviewSetupFeaturesCreating a new PureRef sceneSaving a new version of a PureRef sceneSetting the asset/shot previewExporting an image from a PureRef sceneIngesting external images into the Prism project The Prism PureRef plugin integrates the image reference tool PureRef into the Prism workflow.Overview#PureRef can be downloaded for free here. If you use PureRef regularly please consider to pay a fair price for it.PureRef doesn’t allow plugins to integrate themself in the PureRef UI, so all the PureRef plugin features have to be accessed from the Prism Project Browser window, either standalone or in any supported DCC.Setup#When the PureRef plugin gets installed a popup will ask for the path to the PureRef executable. You can use the portable version of PureRef for this or install PureRef using the installer. You can change the path to the PureRef executable at any time later on in the Prism User Settings window. In the “DCC apps” tab there is a “PureRef” tab, where you can use the “Executable override” option to specify, which executable Prism will use.Features#Creating a new PureRef scene#PureRef scenes are saved in Prism like any other scenefiles. In the Prism Project Browser you can create an asset or shot, create a department and a task and then rightclick in the scenefile list. A menu opens and you can select “Create new version from preset” -> “EmptyScene PureRef”. A new item will appear in the list. You can edit the comment from the rightclick menu and open the scene in PureRef by double clicking it. In PureRef press ctrl + s to save your scene.Saving a new version of a PureRef scene#There are two ways how you can save a new version of a PureRef scene:After you made changes to an existing scene - If you have PureRef open and modified an existing scene you might want to save you changes to a new version instead of overwriting the existing version. To do that you can open the standalone Prism Project Browser and rightclick in the scenefile list und the asset/shot where you want to save your PureRef scene. From the rightclick menu select “Copy path for next version”. This will copy a filepath to your clipboard. In PureRef press ctrl + shift + s (Save as…) and then ctrl + v to paste the path from your clipboard. Now press “Save” and in the Prism Project Browser press the refresh button in
PureRef : How To Use PureRef - YouTube
FeaturesLearn which tools are available and how to best utilize them across all your projects.Always on topCtrlShiftA/⇧⌘AWhen enabled, the PureRef window will always stay on top of all other windows. Great for saving screen space!On Windows, this mode can also be disabled by clicking the small context button by hovering the PureRef icon in the taskbar.Tip!Try Always On Top together with Transparent to mouse!Always on bottomCtrlShiftB/⇧⌘BWhen enabled, the PureRef window will stay below every other window.Tip!Maximize the window and use PureRef like an interactable wallpaper.Lock windowCtrlW/⌘WLocks the PureRef window in place so it cannot be accidentally moved.Transparent to mouse#invisible #click-throughCtrlT/⌘TClick through PureRef, for tracing or matching pixel perfect designs. To exit this mode, make sure PureRef has focus by clicking on it in the taskbar/dock before using the shortcut.On Windows, this mode can also be disabled by clicking the small context button by hovering the PureRef icon in the taskbar.Overlay modeCtrlY/⌘YPureRef will give every image its own window which you can move around. The background will be gone and all you will see are floating images.On Windows, this mode can be disabled by clicking the small context button by hovering the PureRef icon in the taskbar.NotesCtrlN/⌘NCreates a note for writing text. Move, rotate and resize like images.Attach/parent note to image/notePaste or create a new note while another image or note is already selected to parent it.Change text colorWhile editing a note, click the top T button to change text color and opacity.Change background colorWhile editing a note, click the bottomPureref TutorialSculpt or Draw Under Pureref Images
Would be nice to be able to use your saved scenes across devices. However, this is also what makes it a bit difficult for us since the hardware limits are different on the different platforms.As we already offer our PureRef updates for free, even if we make a simpler PureRef mobile version at first, of course the app updates will also be free. :)Edited 1 time(s). Last edit at 2020-04-19 20:35 by PureRef. (rephrased/ reposted statement) Sorry have you used Refboard? I really feel like it might not be a good idea to suggest that app to people that are use to using pureref or really anyone for that matter. I've tried using Refboard for free on iPad and frankly, it's incredibly unstable. It actually causes my iPad screen to shut off completely for several minutes nad it prevents me sometimes from using other features of my iPad. My opinion is this developer is not a very dedicated/ honest person based off of how dishonest their product description is and how unstable the app functions on a brand new iPad. I just think as a developer it might be important to maybe research a bit more before making suggestions to people in the community. I hold a lot of respect for you all who have made PureRef and would hate to see trust loss because of recommendations made like this. I apologize for how my initial post sounded, I was just being informal and candid but I realize how rude I sounded after you responded.Edited 1 time(s). Last edit at 2020-04-20 08:00 by polygoon. We love to hear your opinions and feedback but please keep posts respectful and constructive, towards everyone. Going to rephrase my post because it comes off completely the wrong way sorry about that. Big fan of. Download PureRef (64bit) T l charger PureRef (64bit) Herunterladen PureRef (64bit) Scaricare PureRef (64bit) ダウンロード PureRef (64bit) Descargar PureRef (64bit)PureRef: HOW TO USE PUREREF opensource free app - YouTube
The top right corner. You will see a new version of your PureRef scene in the scenefiles list.Before you made changes to an existing scene - Rightclick an existing PureRef scene version in the Project Browser and select “Copy”. Rightclick again and select “Paste as new version”. This will copy the existing version and save it with an incremented version. Then you can double click the new version to open it in PureRef, modify the scene and use ctrl + s to save your changes to the new version.Setting the asset/shot preview#You can set the canvas of a PureRef scene as the asset/shot preview in Prism. To do that the PureRef scene has to be saved under an asset/shot in Prism. In the Project Browser in the scenefile version list rightclick the PureRef scene, which you want to use. Select “PureRef” -> “Set as asset/shot preview”. An image will be exported from the PureRef scene and set to the preview image, which you can see in the info panel in the “Scenefiles” tab of the Project Browser.Exporting an image from a PureRef scene#If you want to use the content of a PureRef scene in another tool, for example in the 3d viewport of your 3d application, then you have to export your canvas as an image. To do this you can rightclick the PureRef scene in the scenefile version list in the Project Browser. Select “PureRef” -> “Export…”In the window that opens you can choose under which asset/shot the image will be saved. You also have to set an “Identifier”, which is a name to differentiate the exported image from any other images that will be created under the select asset/shot. A common identifier in this case would be “references” or “mood board”. The comment field is optional.After the image got exported you can view it in the Media tab in the Project Browser. From here you can drag the preview to any other tool on your computer or double click it to open it in your configured image player.Ingesting external images into the Prism project#If you have some images, which you want to save in the Prism project folder you can do that by dragging them from the Windows Explorer into the “Identifiers” list in the Media tab of the Project Browser. A dialog will open, which allows you to bring the images into your project. After the imagesPureRef 1.10.4 - Download
And cool with android.Thanks!Edited 1 time(s). Last edit at 2020-04-18 18:26 by PureRef. Here’s for hoping it happens as well Count me in!I really need this amazing app on my iPad. Hello,with announcement running Photoshop CC on ipad this year, it get's interesting again to have pure ref running on iOS. I really love using pure ref and missing it there. Maybe a kickstarter campaign would be interesting to bring this forward? I'd pay for pureref on ipadoscreated a dumb forum account to say so. (love pureref btw, keep up the good work)Edited 2 time(s). Last edit at 2020-02-18 02:46 by cuda_wilds. Would love pureref on iPad .iPad i må main drawingtool Chiming in to say that I'd find this highly useful. Even just as a viewer companion to pinch/scroll around a pureref scene while drawing/sketching would be amazing. Possibly syncing our pureref files from a cloud based platform (ex. sync dropbox / google drive to the app, and then open a pureref file from these sources on our phone or tablet) for mobile scrolling/viewing. Bliss. Thanks everyone for pitching in! We've been looking into it in between our other tasks and there's a few things that we are still figuring out, for example memory usage is very restricted on the iPad. We might release a simpler version at first, but we'll keep you updated as we progress on it! :) Been waiting for PureRef on iPad for like 4 years. I gave up. You guys should just try VizRef. It's pretty much exactly what you need on iPad for this. pretty advanced already even though it just released like a month ago. It's like 4 dollars and they are adding new features for free. Thanks for sharing!We're still planning on making a PureRef iPad version since we believe itVersion 2.0.3 - PureRef
In my PureRef scene, I usually have all my images in one place, but I sort them by placing them on different parts of the plane. For example, all environmental images are at the bottom left, the bottom right is reserved for reference images for character a, the upper right for character b, etc.I thought it would be awesome if we could have folders and/or tabs for each PureRef file, so you can better separate many different kinds of images, without creating different PureRef files for each type of image.Tabs, I think, are self explanatory. You have one PureRef file, which can have multiple different scenes in the form of tabs, so you can switch between environmental art, character art, weapon concepts, whatever you have.Folders on the other hand would work like this: they can be placed anywhere on the plane and when you move images onto them, they are added into the folder, obviously. If you double click the folder, you open the contents of the folder in what is basically another PureRef scene within another PureRef scene. Maybe instead of the boring folder icon, you can select which part of the nested scene you want to be shown as the preview icon of the folder. Could be a box with a lighter tone of gray to show which part is the preview for the folder. Maybe you can even add folders into other folders?I don't know how much a feature like that would be wanted, I just thought I'd throw that out there. We have talked a little bit about having groups of images that could be folded and when folded those images would be unloaded from memory. Would that be a good solution for you?Thanks for the suggestion! It depends on how it would work exactly. Are. Download PureRef (64bit) T l charger PureRef (64bit) Herunterladen PureRef (64bit) Scaricare PureRef (64bit) ダウンロード PureRef (64bit) Descargar PureRef (64bit)Comments
Contents OverviewSetupFeaturesCreating a new PureRef sceneSaving a new version of a PureRef sceneSetting the asset/shot previewExporting an image from a PureRef sceneIngesting external images into the Prism project The Prism PureRef plugin integrates the image reference tool PureRef into the Prism workflow.Overview#PureRef can be downloaded for free here. If you use PureRef regularly please consider to pay a fair price for it.PureRef doesn’t allow plugins to integrate themself in the PureRef UI, so all the PureRef plugin features have to be accessed from the Prism Project Browser window, either standalone or in any supported DCC.Setup#When the PureRef plugin gets installed a popup will ask for the path to the PureRef executable. You can use the portable version of PureRef for this or install PureRef using the installer. You can change the path to the PureRef executable at any time later on in the Prism User Settings window. In the “DCC apps” tab there is a “PureRef” tab, where you can use the “Executable override” option to specify, which executable Prism will use.Features#Creating a new PureRef scene#PureRef scenes are saved in Prism like any other scenefiles. In the Prism Project Browser you can create an asset or shot, create a department and a task and then rightclick in the scenefile list. A menu opens and you can select “Create new version from preset” -> “EmptyScene PureRef”. A new item will appear in the list. You can edit the comment from the rightclick menu and open the scene in PureRef by double clicking it. In PureRef press ctrl + s to save your scene.Saving a new version of a PureRef scene#There are two ways how you can save a new version of a PureRef scene:After you made changes to an existing scene - If you have PureRef open and modified an existing scene you might want to save you changes to a new version instead of overwriting the existing version. To do that you can open the standalone Prism Project Browser and rightclick in the scenefile list und the asset/shot where you want to save your PureRef scene. From the rightclick menu select “Copy path for next version”. This will copy a filepath to your clipboard. In PureRef press ctrl + shift + s (Save as…) and then ctrl + v to paste the path from your clipboard. Now press “Save” and in the Prism Project Browser press the refresh button in
2025-04-17FeaturesLearn which tools are available and how to best utilize them across all your projects.Always on topCtrlShiftA/⇧⌘AWhen enabled, the PureRef window will always stay on top of all other windows. Great for saving screen space!On Windows, this mode can also be disabled by clicking the small context button by hovering the PureRef icon in the taskbar.Tip!Try Always On Top together with Transparent to mouse!Always on bottomCtrlShiftB/⇧⌘BWhen enabled, the PureRef window will stay below every other window.Tip!Maximize the window and use PureRef like an interactable wallpaper.Lock windowCtrlW/⌘WLocks the PureRef window in place so it cannot be accidentally moved.Transparent to mouse#invisible #click-throughCtrlT/⌘TClick through PureRef, for tracing or matching pixel perfect designs. To exit this mode, make sure PureRef has focus by clicking on it in the taskbar/dock before using the shortcut.On Windows, this mode can also be disabled by clicking the small context button by hovering the PureRef icon in the taskbar.Overlay modeCtrlY/⌘YPureRef will give every image its own window which you can move around. The background will be gone and all you will see are floating images.On Windows, this mode can be disabled by clicking the small context button by hovering the PureRef icon in the taskbar.NotesCtrlN/⌘NCreates a note for writing text. Move, rotate and resize like images.Attach/parent note to image/notePaste or create a new note while another image or note is already selected to parent it.Change text colorWhile editing a note, click the top T button to change text color and opacity.Change background colorWhile editing a note, click the bottom
2025-04-15The top right corner. You will see a new version of your PureRef scene in the scenefiles list.Before you made changes to an existing scene - Rightclick an existing PureRef scene version in the Project Browser and select “Copy”. Rightclick again and select “Paste as new version”. This will copy the existing version and save it with an incremented version. Then you can double click the new version to open it in PureRef, modify the scene and use ctrl + s to save your changes to the new version.Setting the asset/shot preview#You can set the canvas of a PureRef scene as the asset/shot preview in Prism. To do that the PureRef scene has to be saved under an asset/shot in Prism. In the Project Browser in the scenefile version list rightclick the PureRef scene, which you want to use. Select “PureRef” -> “Set as asset/shot preview”. An image will be exported from the PureRef scene and set to the preview image, which you can see in the info panel in the “Scenefiles” tab of the Project Browser.Exporting an image from a PureRef scene#If you want to use the content of a PureRef scene in another tool, for example in the 3d viewport of your 3d application, then you have to export your canvas as an image. To do this you can rightclick the PureRef scene in the scenefile version list in the Project Browser. Select “PureRef” -> “Export…”In the window that opens you can choose under which asset/shot the image will be saved. You also have to set an “Identifier”, which is a name to differentiate the exported image from any other images that will be created under the select asset/shot. A common identifier in this case would be “references” or “mood board”. The comment field is optional.After the image got exported you can view it in the Media tab in the Project Browser. From here you can drag the preview to any other tool on your computer or double click it to open it in your configured image player.Ingesting external images into the Prism project#If you have some images, which you want to save in the Prism project folder you can do that by dragging them from the Windows Explorer into the “Identifiers” list in the Media tab of the Project Browser. A dialog will open, which allows you to bring the images into your project. After the images
2025-03-30And cool with android.Thanks!Edited 1 time(s). Last edit at 2020-04-18 18:26 by PureRef. Here’s for hoping it happens as well Count me in!I really need this amazing app on my iPad. Hello,with announcement running Photoshop CC on ipad this year, it get's interesting again to have pure ref running on iOS. I really love using pure ref and missing it there. Maybe a kickstarter campaign would be interesting to bring this forward? I'd pay for pureref on ipadoscreated a dumb forum account to say so. (love pureref btw, keep up the good work)Edited 2 time(s). Last edit at 2020-02-18 02:46 by cuda_wilds. Would love pureref on iPad .iPad i må main drawingtool Chiming in to say that I'd find this highly useful. Even just as a viewer companion to pinch/scroll around a pureref scene while drawing/sketching would be amazing. Possibly syncing our pureref files from a cloud based platform (ex. sync dropbox / google drive to the app, and then open a pureref file from these sources on our phone or tablet) for mobile scrolling/viewing. Bliss. Thanks everyone for pitching in! We've been looking into it in between our other tasks and there's a few things that we are still figuring out, for example memory usage is very restricted on the iPad. We might release a simpler version at first, but we'll keep you updated as we progress on it! :) Been waiting for PureRef on iPad for like 4 years. I gave up. You guys should just try VizRef. It's pretty much exactly what you need on iPad for this. pretty advanced already even though it just released like a month ago. It's like 4 dollars and they are adding new features for free. Thanks for sharing!We're still planning on making a PureRef iPad version since we believe it
2025-04-01Always able to navigate the library I'm curating. But an actual Android app that opens the actual pureref files would be phenomenal, and would get my vote/cash.Cheers devs, iPad version would truly be neat.... I mean really neat.... hello , Today I got similar app to Pureref on iPad , it called muse , its very good and it has also the ability to add videos in the scene + many other features , check it out .Edited 1 time(s). Last edit at 2021-04-08 08:12 by fawaz211. A version for iPad would be incredible! I don't know how many people work cross-platform -- PC and iPad OS, but I'm one of those. Right now I'm using VizRef Pro on the iPad and it's just as good as PureRef for the most part, even doing a couple of things PureRef doesn't, like support for animated gifs. Of course, two different platforms and apps means setting up references twice for the same project. For something like a comic book or graphic novel project, this is quite time consuming. Would love it if I could just use PureRef on both operating systems, only having to transfer files or simply keep them on the cloud. So add me to the list of people who wouldn't hesitate to support an iPad version. I use VizRef for iPad. It basically does all I need that purefef offers. I was lucky to sideload it to my mac before apple blocked being able to do that so I can use that until pureref releases an apple silicon mac version i'm here begging on my knees for an ios version of pureref to be made.i literally tried all of these other apps and they're so complicated and/or ugly.vizref is so close to being good but they unwittingly decide to
2025-04-07